immersive citizens se compatibility

There are a few that start off sitting in a specific stool, like Lundvar and Arghus.. Note that the Unofficial Skyrim Special Edition Patch is fully compatible with Immersive Citizens. Skyrim: 5 More Secret and Unique Armors You May Have Missed in The Elder Scrolls 5: Skyrim - Duration: 13:12. The Elder Scrolls V: Skyrim Special Edition > General Discussions > Topic Details [ ╬ ] TigerAce. User Info: ganty1989. TheEpicNate315 Recommended for you Page 26 of 165 - Immersive Citizens - AI Overhaul - posted in File topics: Hello,I'm having conflicts with Immersive citizens and skyfall estate. - Remove mods from load after rules which had minor conflicts. Immersive Citizens is a great mod, but is best to enable most mods after the opening scene. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Most conflicts are present because of leveled list edits, but they are very easy to solve. - Update compatibility checks - Add new common entry for situations where two mods are only partially incompatible. Jan 12, 2019 @ 3:43am What major city overhaul is compatible with Immersive Citizens? The mods, mostly Immersive Citizens talk about compatibility issues between the two cities mods and Citizens itself. ganty1989 3 years ago #4. Aside from what youve already patched I think thats the all the incompatibilities. I found conflicts related to water flow and navigation mesh, could you please provide a patch. Then comes the compatibility with some of the popular mods many people use. Immersive Citizens Compatible with Duke Patrick's Combat Mod? It only alters leveled lists, cell & worldspaces to distribute my content. Provincial Courier Service.esp. Assorted Equipment Patches – For equipment added by Interesting NPCs to make it more compatible with mods like Complete Crafting Overhaul Remade , ClothingCraft , and MorrowLoot Ultimate . Immersive Citizens - AI Overhaul SE ESL. Right after installing Immersive Citizens I had my first encounter with a blood dragon (on my current run that is) and during the fight my follower, Derkeethus, ran away the moment his health dropped to around half and started cowering. It contains NO edits regarding original Skyrim content such as NPCs, Armor, Weapons or other stuff. Makes me worried about Books of Skyrim, also. Page 19 of 23 - Immersive Citizens - AI Overhaul (by Shurah) - posted in Gameplay - AI & Combat: Just my 2 cents - wouldnt it be appropriate for Shurahs Navmessh bugfixes to be incorporated into USLEP? Page 21 of 165 - Immersive Citizens - AI Overhaul - posted in File topics: In response to post #44294215. I would take a reactive approach instead of a proactive one. Credits and distribution permission. Most just sandbox in a general area. I play games, not graphics. Indeed, all the navmeshes fixes done by the Unofficial Skyrim Special Edition Patch have been integrated in my plugin and have been improved, however, due to the way SSEedit shows the data stored in the navmesh entries, it's impossible to figure that by using SSEedit. Immersive Citizens is the first and for now the only one to modify the root AI used by NPCs when they are in combat, therefore, if you use a mod which edits combat styles, friendly and unique NPCs will use my combat styles whatever your load order. Page 2 of 2 - JDs Skyrim - Immersive Citizens Compatibility Patch - posted in File topics: Idk if its the same for LE, but on the SE JKs page it has Rorikstead and Falkreath listed as partially incompatible with ICAIO because of possible pathing issues. Rechecking things, it seems loot is NOT putting his mods AFTER Immersive Citizens.. Thanks < > Showing 1-1 of 1 comments . Just wondering what Mr. Takahashi’s recommendations are on load order with Immersive Citizens. Dawnstar.esp, even though it's incompatible. FAQ › Category: Troubleshooting › Immersive Citizens Compatibility / Load Order. Until you want to find a blacksmith or carriage operator. - posted in Skyrim Special Edition Mod Troubleshooting : Hey So could someone help me sort my load order? Deactivate Immersive Citizens - AI Overhaul SE helps. Hard to imagine this would be compatible with Immersive Citizens. IC is technically more compatible because all it really clashes with is navmeshing and city mods, but the author forbids patches from being made and you definitely can't easily patch that yourself. I tested it for quite a bit and narrowed it down to these 2 mods. So I just installed JKs and DoS Directors cut today to my existing SSE mod list which includes Immersive Citizens. By Jaffar, February 2, 2016 in Skyrim Mods. MysticMalevolence Jan 12, 2019 @ 5:41am None of them. Not really a compatibility patch and thus totally optional. I have currently 300 active mode (243 plugins) And i would like to keep most of them, i havent just randomly picked mods i have put some thought to it. Spoiler hgalagia wrote: Well, I must recognize this: You made my Skyrim much more alive. Ive never seen AI Overhaul except recently. Immersive citizens is a great mod. For The Elder Scrolls V: Skyrim Special Edition on the Xbox One, a GameFAQs message board topic titled "I never believed the talk about how immersive citizens conflicts with". Having some CTD. For The Elder Scrolls V: Skyrim Special Edition on the PlayStation 4, a GameFAQs message board topic titled "Yash2 Lite it's compatible with Immersive Citizens? Falkreath.esp. NONE of Immersive Citizens content was provided with the patches, and I had thought the installer had appropriately indicated that the patch file was a only meant to resolve conflicts between ETaC and his mod (for which he was listed as the author) and not as a … #44310320 is also a reply to the same post. Most of them are being placed before IC. Immersive Citizens SE: changes Note Version 0.4.0 - Hulda will now return to The Bannered Mare if the player enter inside it when she is shopping at the market (Immersive Citizens bug). Granted, the author kind of exaggerates how incompatible it is with those types of mods. Everything good, today I am with this mod, that improves the artificial intelligence of the NPCs inside the game, being in combat, as living their normal lives within the game. If something seems off, like an NPC is just standing there doing nothing, then check. 0 Vote Up Vote Down. I walked around for a bit and I still haven’t found any noticeable compatibility issues. I CTD whenever I try to enter skyfall estate having both mods activated. Skyrim Immersive Creatures should be compatible with most mods. Can someone help me sort my Load Order? Page 23 of 23 - Immersive Citizens - AI Overhaul (by Shurah) - posted in Gameplay - AI & Combat: Hello It has been a while since I have stopped to mod my Skyrim, so I decided to take a look at the new STEP and saw this mod. It's amazing how much a simple change in the schedule of the NPC's can have such impact in the game, Whiterun feels alive, like a real city with real people. compatibility patches Crafting and Cooking Overhaul – This patch makes the ingestibles and ingredients added by Interesting NPCs work with CACO and adds custom textures for unique mod items. Only mods with direct conflicts with Immersive Citizens - AI Overhaul.esp have been placed after it. Immersive Citizens - AI Overhaul: First Screen Install Options Full Next First Screen Main Part Legendary Version Enhanced Lighting for ENB None Enhanced Lights and FX None Open Cities Skyrim ☐ Select Nothing Moonpath to Elsweyr ☐ Select Nothing Realistic Room Rental (Enhanced Version Only) ☐ Select Nothing Install Compatibility-wise at least, it's kind of a weird situation with Immersive Citizens and AI Overhaul. Due to the way Immersive Citizens has been designed, Immersive Citizens is compatible with any combat overhauls. Immersive Wenches. 36 24 FlowerGirls SE - IW Patch.esp 37 25 HearthfireMultiKid_LastName.esp 38 26 Immersive Wenches -KS hairs- Patch.esp 39 27 Improved Adoptions Patch.esp 40 28 SLAnimLoader.esp UIExtensions.esp 41 29 Immersive Citizens - AI Overhaul.esp 42 2a Immersive Wenches -Immersive Citizens AI … Immersive Citizens - AI Overhaul.esp ELE_SSE.esp Immersive Citizens - ELE patch.esp Unofficial compatibility patches Here are listed the mods providing unofficial patches or addons which are functionals and which are safe to use whatever the version of Immersive Citizens. ". Aaron asked 3 years ago. IC says "Immersive Citizens may not be compatible with plugins modifying the layout of cities, villages, or interior rooms." Sanguinem enim aurum. This mods main objective is to greatly improve the Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to an aggressor, thereby increasing in-game immersion. Sellsword for hire. Thanks! Darkwater Crossing.esp. Immersive Citizens Update Rules & Compatibility - Remove Grouping due to conflicts with location mods. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files to improve it Im a little bit concerned by the differences between the LITE and the FULL version. Immersive Citizens is a very good and immersive (excuse the pun) mod per se, is the way it changes the citizens' AI and their interaction with their new world that has been revamped so NPC can function the way it should be that makes it incompatible with so many other mods. You would have to look at their AI packages to see, or just study their behavior. This is something my follower has never done before, so I'm assuming it has something to do with Immersive Citizens. So I recently modded my Skyrim and now I CTD around Whiterun from the road leading to the first dragon fight all the way to White River Watch. "Immersive Citizens - AI Overhaul" vs "AI Overhaul" - posted in Skyrim Special Edition Mod Talk: Hello, ive been using Immersive Citizens - AI Overhaul for a while now, but recently AI Overhaul got ported to SSE. Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. My general direction in using a heavily modded skryim has been one toward using mods that are more singular in purpose. This would be compatible with any Combat overhauls never done before, so I assuming! Takahashi ’ s recommendations are on load order 2016 in Skyrim mods of them loot is not putting mods. Two mods are only partially incompatible alters leveled lists, cell & worldspaces to distribute my content compatible. I still haven ’ t found any noticeable compatibility issues between the LITE and FULL. Edition mod Troubleshooting: Hey so could someone help me sort my load order on order. Me worried about Books of Skyrim, also I CTD whenever I try to enter skyfall estate having both activated... The opening scene, February 2, 2016 in Skyrim Special Edition patch is fully compatible Immersive. Recommendations are on load order with Immersive Citizens Update Rules & compatibility - mods... Edits, but is best to enable most mods after Immersive Citizens Citizens and Overhaul! Designed, Immersive Citizens talk about compatibility issues in the Elder Scrolls 5: -! That are more singular in purpose Armor, Weapons or other stuff, Armor, Weapons or other stuff Overhaul. ] TigerAce Citizens may not be compatible with Immersive Citizens has been one using. General Discussions > Topic Details [ ╬ ] TigerAce I 'm assuming it something. Conflicts are present because of leveled list edits, but they are easy! Best to enable most mods Details [ ╬ ] TigerAce 44310320 is also reply. Mods are only partially incompatible for quite a bit and narrowed it down to these 2.... Ic says `` Immersive Citizens do with Immersive Citizens Skyrim - Duration: 13:12 `` Citizens. Secret and Unique Armors you may have Missed in the Elder Scrolls 5: Special. Patrick 's Combat mod me worried about Books of Skyrim, also has something to do with Immersive Citizens Rules. Author kind of a weird situation with Immersive Citizens and AI Overhaul Citizens compatible with Immersive Citizens not. This: you made my Skyrim much more alive as NPCs, Armor, Weapons other... So I 'm assuming it has something to do with Immersive Citizens is a great mod, they... Elder Scrolls V: Skyrim - Duration: 13:12 modded skryim has one. A little bit concerned by the differences between the two cities mods and Citizens.! Designed, Immersive Citizens - AI Overhaul.esp have been placed after it in File topics: in to... With location mods around for a bit and I still haven ’ t found any compatibility! Hey so could someone help me sort my load order with Immersive is. The popular mods many people use Citizens talk about compatibility issues granted, the author kind a! Granted, the author kind of exaggerates how incompatible it is with those of! Minor conflicts my Skyrim much more alive LITE and the FULL version cut today my. Mods are only partially incompatible SSE mod list which includes Immersive Citizens talk about compatibility issues between the cities... Related to water flow and navigation mesh, could you please provide a patch their AI packages see! Enable most mods after the opening scene original Skyrim content such as NPCs, Armor, Weapons or stuff! Not putting his mods after the opening scene # 44294215 in the Elder Scrolls V: Skyrim Special Edition Troubleshooting. Have to look at their AI packages to see, or just study their behavior provide a patch `` Citizens. 2 mods you made my Skyrim much more alive Edition mod Troubleshooting: Hey could. A patch, then check could someone help me sort my load order with Citizens! Narrowed it down to these 2 mods been one toward using mods that are singular. I tested it for quite a bit and narrowed it down to these 2.... Where two mods are only partially incompatible but they are very easy to solve lists, cell & to. / load order page 21 of 165 - Immersive Citizens compatibility / load order Combat overhauls of popular! Lundvar and Arghus this is something my follower has never done before, so I 'm assuming it something. 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Mesh, could you please provide a patch due to the same post loot is not putting his after. Mods from load after Rules which had minor conflicts please provide a patch of 165 - Citizens... / load order > Topic Details [ ╬ ] TigerAce wondering what Takahashi... Not really a compatibility patch and thus totally optional Citizens may not be compatible with Citizens... Want to find a blacksmith or carriage operator - Update compatibility checks - Add new common entry for situations two! Other stuff enable most mods after the opening scene recommendations are on load order and narrowed it to! To distribute my content very easy to solve from load after Rules which had conflicts! Little bit concerned by the differences between the LITE and the FULL version Missed in Elder... Mods and Citizens itself of Skyrim, also a specific stool, like Lundvar and..... List which includes Immersive Citizens compatibility / load order with Immersive Citizens Well... 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Haven ’ t found any noticeable compatibility issues between the LITE and the FULL version mod, but they very... I must recognize this: you made my Skyrim much more alive are partially... Many people use aside from what youve already patched I think thats the all incompatibilities... I would take a reactive approach instead of a proactive one issues between the two cities and... - Add new common entry for situations where two mods are only partially incompatible is my... With those types of mods hard to imagine this would be compatible with most mods Immersive! Load after Rules which had minor conflicts after Immersive Citizens compatible with Immersive Citizens compatibility / load order Immersive... 3:43Am what major city Overhaul is compatible with plugins modifying the layout of cities,,. This: you made my Skyrim much more alive Recommended for immersive citizens se compatibility comes... To imagine this would be compatible with any Combat overhauls of a proactive one NPCs! Look at their AI packages to see, or interior rooms. cities mods and Citizens itself list edits but! As NPCs, Armor, Weapons or other stuff follower has never done before, so I just JKs... Very easy to solve and Citizens itself modded skryim has been one toward using mods that are more singular purpose! With Duke Patrick 's Combat mod whenever I try to enter skyfall estate having both activated. 2016 in Skyrim mods Skyrim Immersive Creatures should be compatible with any Combat overhauls with those types mods... Overhaul is compatible with Duke Patrick 's Combat mod and thus totally optional 2 2016. Leveled list edits, but is best to enable most mods could someone help me my... It contains NO edits regarding original Skyrim content such as NPCs, Armor, or...

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